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Description
Graybox is a puzzle platform game without direct control of the character. Place special items to guide the them to safety. Created as a student game project for Level Design 1 course.
Contribution
I built the backend that allowed designers to specify how many of each special item could be used in a level.
Wrote the logic for unlocking levels as the player progressed.
Contributed to overall design, code, and special item ideation.
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